Ace Attorney Ds - Gamebrew
Attorney DS: Casemaker
AuthorB12Core
TypeGame engine
Version1.1
LicenseMixed
Last Updated2009/11/01
Download
Website

Attorney DS: Casemaker is a homebrew application is a Visual Novel Engine. It is used to create and manipulate scenes to form a script in which the player can delve into.

Extra support has been added with this application, to support the emulation of the game Phoenix Wright: Ace Attorney. This genre of game involves a protagonist Defense Attorney whom helps defend his clients through finding out information during interrogation, examining crime scenes, moving from location to location, presenting evidence to suspects and witnesses and proving testimony in court as false.

Ace Attorney DS reads from .ini files which fill in variables needed for the case to run. This engine, or in other words Casemaker, comes with 113 profile sprites, 280 evidence sprites, 99 maps and 941 animations (pre-scripted for you, from Phoenix Wright: Ace Attorney and Phoenix Wright: Justice For All). Using these resources and the knowledge of the .ini functions, you can basically re-create a Phoenix Wright game, with your own custom plot, characters, evidence/profiles, maps/collision maps, and music.

Don't feel limited to only being able to make Phoenix Wright games, this is a visual novel engine with unlimited possibilities if you have ideas. A fanfiction can be played out, for instance, through this application with the necessary sprites and script. Simply put, Ace Attorney DS is a game-maker.

It was placed 1st in the NEO Spring Coding Compo 2009, APP section. It was voted the 14th Top DS homebrew in the 2009 best DS homebrew contest.

Features

  • Fanfictions.
  • Ace Attorney-based games.
  • Visual thriller novels (such as Hotel Dusk).
  • Plot-based video games.
  • DSMotion support.

Installation

Place Ace Attorney DS.nds and the AADS folder into the root of your flash card.

Boot the ROM from whatever firmware you may be using.

Alexander Ross

Alexander Ross

Gaming, Esports & Interactive Media Writer

Alexander Ross has covered the video game industry for a decade, writing deep dives on game design, esports tournaments, VR developments, and gaming culture.

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