Ark Psp - Gamebrew
Arkauthorcoldbird, Hrimfaxi, Neur0Ntypecustom Firmwaresversion4.20.67Licensemixedlast Updated2024/01/19Downloadwebsitesourceintroducing the New, Updated, and...
| ARK | |
|---|---|
| Author | Coldbird, hrimfaxi, Neur0n |
| Type | Custom Firmwares |
| Version | 4.20.67 |
| License | Mixed |
| Last Updated | 2024/01/19 |
| Download | |
| Website | |
| Source | |
Introducing the new, updated, and modern Custom Firmware for the PSP and PS Vita's ePSP - ARK CFW. Designed with simplicity and packed with exclusive features, ARK CFW revitalizes the PSP experience. As the successor to PRO and ME, ARK now stands as the most comprehensive CFW for the PSP, combining all the functionalities of traditional CFW with innovative, one-of-a-kind features that cannot be found elsewhere.
Features
Coresystem heavily updated from traditional CFW with new exclusive features.Inferno 2Driver compatible with all formats (ISO,CSO,ZSO,JSO,CSOv2andDAX).Popcorncontroller for customPS1games. Compatible withPopsLoaderV3 and V4i.- Built-in
No-DRMengineStargate, fixes many anti-CFW games. Compatible withnpdrm_freeby qwikrazor87. Pluginsupport forPSPgames,PS1games andVSH(XMB), including the ability to enable and disable pluginsper-game.Region Freeplayback ofUMD Videoon all PSP models. Change the region of yourUMDdrive on-the-fly.- Compatible with all
PSPmodels on firmwares6.60and6.61. - Compatible with all
PS Vitamodels on firmware2.10up to3.74, either official firmware or viaAdrenaline. - Compatible with
6.60Testing ToolFirmware andTestkitUnits. - Compatible with
6.60Development ToolFirmware andDevkitUnits. - Can be fully installed and booted on memory stick in compatible models via
Time Machine. - Can be used to unbrick any PSP using
Despertar del Cementerioin combination with aPandoraorBaryon Sweeper. Minimalistic: only 6 files installed on PSP flash, CFW extensions are installed on memory stick.- Resistant to
soft-bricks, easy to recover from bad configurations with a new and improvedRecoveryapp. Custom game launcherwith built-in game categories, file browser,FTPserver and client, modernized look and more.- Fully configurable via the
XMB. - Compatible with
PRO OnlineandXlink Kai. - Compatible with Legacy Homebrew via
eLoaderandLeda. Compatible with the KXploit format. - Compatible with
cIPLandInfinity 2bootloaders for permanent CFW.
Installation
Compiling ARK ( For Developers )
Build script will allow you to use the correct SDK that ARK was built with.
- Docker container:
docker pull
These are utlized either with cloning the repo or using the Docker container
- Release:
./build.sh - Debug:
./build.sh --debug - Manually: install the oldest possible SDK (ideally the one used to compile M33), then run
make
Use -h or --help to show all available flags
On PSP
Online PSP Installer
For an easy deployment of ARK on a PSP connected to the internet, you can follow this video
Manual installation
The instructions are as follows:
- Move or copy
ARK_01234folder into/PSP/SAVEDATA/folder. - Move or copy
ARK_Loaderfolder into/PSP/GAME/folder. - Launch
ARK Loader. It will install ARK modules on PSP Flash and boot the CFW.
Live CFW
- Delete
FLASH0.ARKfrom/PSP/SAVEDATA/ARK_01234to prevent flashing files every time you reload the CFW. - Run
ARK Loaderwhen you boot up the system after you've fully turned off or hard reboot the device to re-enableARK.
Permanent CFW via new cIPL
- Works on 1K models, 2K models and early 3K models (1g, 2g and 3g).
- Only works on
6.61. DoesNOTwork withTesting ToolorDevelopment Toolfirmwares. - cIPL will not install if not compatible, so no risk if running it even if you're unsure what specific model you're using - if not compatible, use
Infinity 2instead. - Move or copy
ARK_newIPLfolder to/PSP/GAME/and run the program. - Press the corresponding button in the installation page to install the cIPL patch.
- Warning: unlike classic cIPL, the new method can't be easily uninstalled.
Permanent CFW via classic cIPL
- Only works on 1K models and early 2K models (those compatible with Pandora).
- Works on
6.60and6.61, includingTesting Toolfirmware. DoesNOTwork withDevelopment Toolfirmware. - cIPL will not install if not compatible, so no risk if running it even if you're unsure what specific model you're using - if not compatible, use
Infinity 2instead. - Move or copy
ARK cIPLfolder to/PSP/GAME/and run the program. - Press the corresponding button in the installation page to install or remove the cIPL patch.
Permanent CFW via Infinity
*RECOMMNEDED* If already using another CFW with Infinity < 2.0.5, use chronoswitch to reinstall 6.60/6.61 OFW (Offical Firmware). If you do not when launching Infinity it can just lock your PSP up causing Infinity to not work properly (not harmful, just not properly). Then proceed with intructions. You can still bi/tri boot your CFW afterwards.
- Works on all PSP models on 6.60 or 6.61 firmwares.
- Copy or move the
EBOOT.PBP(orEBOOT_GO.PBPrenamed toEBOOT.PBPif using a PSP Go) from theInfinityfolder found in the ARK download into/PSP/GAME/UPDATE. - Run the
Infinityapp using Official Firmware to run the initial installation. If you previously had and older Infinity installed when prompted to update please do, as our Infinity version includes the ARK patches to autoboot. - Run
Infinitya second time to configure autoboot by selecting ARK within the Infinity app. Run the ARK CFW again to activate. ARK will now be automatically activated on boot up.
Full Flash Installation
- This allows you to install and use all of ARK's features from flash0, allowing you to entirely remove the
ARK_01234savedata folder or memory stick. - Copy
ARK_Full_Installerto/PSP/GAME/and run it fromARK. - It will install the necessary modules into the console's flash.
- This installation will make use of
Classic Recovery Menuwhen the regular one is not available. - Custom Firmware settings and other Custom Firmware files are installed in
ms0:/SEPLUGINS/, which is used as the default ARK path when no savedata folder is available.
Time Machine and Despertar del Cementerio
Time Machineallows to boot the6.61firmware andARKentirely from the Memory Stick.Despertar del Cementerioallows to revive a bricked PSP when used in combination with aPandoraorBaryon Sweeper.- To install
DC-ARKyou must first format the memory stick leaving enough space for the boot sector. You can usePSP Toolto do this. - You also need to be running a
CFWto installDC-ARK(ARK itself or any other). - Copy the
ARK_DCfolder to the/PSP/GAME/folder and run the installer from theXMB. - Follow the instructions to install DC-ARK and create a magic memory stick.
- On compatible models, use
Advanced VSH Menuto create aPandorabattery. - Use a
PandoraorBaryon Sweeperin combination with your newly createdMagic Memory Stickto boot upDespertar del Cementerio. - From here you can either boot ARK from memory stick, install 6.61 Firmware with ARK on the Nand or install 6.61 Official Firmware.
- Note that installing 6.61 firmware with ARK requires a cIPL-compatible PSP (1K and early 2K).
On PS Vita
Standalone via FastARK
- Works on Firmware 3.60 up to 3.74, requires Henkaku/h-encore or any native hack.
Recommended: download aPSPgame fromPSN(demo ofApe Quest,Locoroco, etc) to have a validPSPlicense available during installation.- Once installed, it will work on
Official Firmwareas long as the console has a validPSPlicense obtained fromPSN. - Download and install latest
ArkFastfrom this link: . - Press
startbutton to install theSasuke Commanderminigame withARK. - If out of date with latest release, use the updater built into the
launcher. - To use right analog stick (i.e. gta_remastered plugin): ArkRightAnalog Vita
- To
exitfrom a game or homebrew back to thecustom launcher, pressL+R+Down+Start. Works onPSPtoo. - Some features are not available in standalone installations, mainly the official Sony
XMBand limitations withPS1games. - If you get a kernel exploit error, simply close the app and open it again.
Standalone via NoPspEmuDrm
- Works on Firmware 3.60 up to 3.74, requires Henkaku/h-encore or any native hack.
- Download and install latest
NoPspEmuDrmfrom here: NoPspEmuDrm Vita - Download and install latest
VitaShellfrom here: VitaShell - Copy
ARK_01234folder toux0:pspemu/PSP/SAVEDATA/. - Copy
K.BINfromPSVita/Standalone/intoARK_01234. - Copy
NPUZ01234fromPSVita/Standalone/intoux0:pspemu/PSP/GAME/. - Open
VitaShelland use theRefresh Live Areafunction for theARKbubble to appear. - To use right analog stick (i.e. gta_remastered plugin): ArkRightAnalog Vita
- To
exitfrom a game or homebrew back to thecustom launcher, pressL+R+Down+Start. Works onPSPtoo. - Some features are not available in standalone installations, mainly the official Sony
XMBand limitations withPS1games. - If you get a kernel exploit error, simply close the app and open it again.
Standalone via ChovySign
- Works on Official Firmware 2.10 up to 3.74, doesn't require Henkaku/h-encore or any native hack.
- NOTE: you might need henkaku/h-encore to facilitate the installation process, but it won't be needed anymore after installing.
- Requires
ChovySign: Chovy-sign Vita - Download a legit
PSPgame fromPSN, the free demo ofApe QuestorLocoRoco Midnight Carnivalis recommended. - Follow the instructions from the official
ChovySignproject to signark_loader.isofrom thePSVita/Standalonefolder. - This will generate an installable
ARK Loaderin QCMA's folder asNPUZ01234(i.e./Documents/PS Vita/PGAME/xxxxxxxxxxxxxxxx/NPUZ01234). - Follow these instructions to install
PBOOT.PBPfromPSVita/Standalone/NPUZ01234to the loader generated by ChovySign: - Install the
ARK_01234savedata folder into/Documents/PS Vita/PSAVEDATA/xxxxxxxxxxxxxxxx/. - Copy
K.BINfromPSVita/Standalonefolder intoARK_01234savedata folder. - Transfer the generated
ARK LoaderandARK_01234savedata folders usingQCMA. - To use right analog stick (i.e. gta_remastered plugin): ArkRightAnalog Vita
- To
exitfrom a game or homebrew back to thecustom launcher, pressL+R+Down+Start. Works onPSPtoo. - Some features are not available in standalone installations, mainly the official Sony
XMBand limitations withPS1games. - If you get a kernel exploit error, simply close the app and open it again.
- If you are running an old firmware (<3.60), you will need a specialized
K.BIN, either build one yourself or open anFeature Request.
Adrenaline
- Works on Firmware 3.60 up to 3.74, requires Henkaku/h-encore and
Adrenaline(Adrenaline Vita). - Install
ARK_01234folder into/PSP/SAVEDATA/folder. - Install
ARK_Loaderfolder into/PSP/GAME/folder. - Copy
K.BINfromPSVita/Adrenalinefolder intoARK_Loadergame folder. - Use
Adrenaline Bubbles Managerto create an autoboot bubble forARK Loader: Adrenaline Bubble Manager Vita - Note: this does not permanently modify
Adrenalinein any way.
Legacy Game Exploits (PSP & Vita)
- Considering the savedata exploit loads
H.BINfrom the savedata path. - Copy every file from
ARK_01234exceptPARAM.SFO,SAVEDATA.BINandK.BIN(ICON0.PNGcan also be ignored), into the hacked savedata folder. - You need to have a
K.BINif you are running on an ancient Vita firmware (there's plenty of kernel exploit sources in ARK-2 and ARK-3 for reference). - Run the game and trigger the exploit as normal, it should load ARK.
- If you have issues with stability, it might be necessary to run
freemem()algorithm in the kernel exploit file (K.BIN).
Update ARK
There are three ways to update ARK:
- Option 1: Use the
System Updatefeature in the XMB. Requires your PSP/Vita to be connected to the internet. - Option 2: Copy the
UPDATEfolder to/PSP/GAME/and run it. - Option 3: Copy
ARK_01234folder and (on PSP) runARK Loaderagain to install new flash0 files.