Cstring to Std: :Cout

How to print CString to console? Trying this code, but got something like pointer is printed.

..
#include <iostream>
#include <atlstr.h>

using namespace std;
int _tmain(int argc, _TCHAR* argv[])
{

    CString a= "ddd";
    cout<<a.GetString();
}

Output 00F56F0
0

3 Answers

Use following :

std::wcout << a.GetString();

Use wcout to print CString to console:

CString cs("Hello");
wcout << (const wchar_t*) cs << endl;

How to print CString to console? Trying this code, but got something like pointer is printed.

My apologies. I was not finished and got interrupted. Apparently you have to convert to a temporary CStringA (otherwise it is wide string format i.e wcout). I did not realise this until I read your message (again):

std::ostream& operator << ( std::ostream& os, const CString& str )
{
  if( str.GetLength() > 0 )  //GetLength???
  {
    os << CStringA( str ).GetString();
  }
  return os;
}

You could as suggested of course just use wcout:

std::ostream& operator << ( std::wostream& os, const CString& str )
{
  if( str.GetLength() > 0 )  //GetLength???
  {
    os << CStringA( str ).GetString();
  }
  return os;
}

Then use like this:

std::wcout << str << std::endl;
0

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Alexander Ross

Alexander Ross

Gaming, Esports & Interactive Media Writer

Alexander Ross has covered the video game industry for a decade, writing deep dives on game design, esports tournaments, VR developments, and gaming culture.

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