How Do I Create a Subtask in Jira?
How to create a sub-task issue type
  1. Select the Jira icon ( , , , or ) > Jira settings > Issues.
  2. Under ISSUE TYPES, select Sub-tasks.
  3. Click Add sub-task issue type.
  4. Enter a name and description to define the new sub-task issue type.
  5. Click Add.

.

Also to know is, how do I create a subtask?

To create a subtask or a summary task, indent a task below another one. In the Gantt Chart view, select the task you want to turn into a subtask, then click Task > Indent. The task you selected is now a subtask, and the task above it, that isn't indented, is now a summary task.

Also, how many subtasks can be created in Jira? There is no such limit for number of subtasks. Having said that, It will not make sense to have a 100 subtasks on a single issue and it is more process related. You will also see performance issues if you do that when viewing issues etc. As such, the system doesn't prevent it.

One may also ask, how do I use subtasks in Jira?

Convert an issue to a subtask

  1. Open the issue and click on the issue type icon at the top-left of the issue.
  2. Select Subtask from the list of available issue types.
  3. Select the parent issue for the new subtask.

What are sub tasks?

subtask (plural subtasks) An act that must be completed as an element of completing a larger and more complex task.

Related Question Answers

What is difference between story and task in Jira?

A task in my opinion belongs to a single user story. The backlog is based on user stories only, so their story points are summing up the effort of all their subtasks (but of course, in Jira the subtasks don't have story points). As you said, a subtask is something that should be done in one day at the best.

What is a task in Jira?

Jira Core (business projects) issue types
Task. A task represents work that needs to be done. Subtask. A subtask is a piece of work that is required to complete a task.
Alexander Ross

Alexander Ross

Gaming, Esports & Interactive Media Writer

Alexander Ross has covered the video game industry for a decade, writing deep dives on game design, esports tournaments, VR developments, and gaming culture.