How to Play Cv | Official Rules

Components

  • 1 game board
  • 12 childhood cards
  • 26 early adulthood cards
  • 20 middle age cards
  • 8 life goal cards
  • 17 old age cards
  • 4 player reference cards
  • 7 dice
  • 49 tokens
  • Notepad
  • Pencil
  • Rulebook

Object of the Game

The goal of the game is to write a CV of a fictional character, whom the player represents. Players roll the dice and use the symbols thrown to gain cards representing different accomplishments in life.

The cards give various special abilities. Thus the players, step by step, create their life histories, trying to reach their goals. At the end of the game, players get points for different sets of cards. The player with the most points wins.

Dice

The game has 7 identical dice. Each die has 6 different symbols. These are:

Card Layout

The game has 7 different types of cards. Each of them has a similar layout:

Card Types

1. Life goal - show how a player can earn additional points at the end of the game.


2. Health - show sports and health activities which a player can do. They usually generate health symbols, but also help in dealing with bad luck.


3. Knowledge - show skills and education which can be gained. They usually generate knowledge symbols, but also help manipulate the dice results.


4. Relationship - show various relationships which a player can have during play. They usually generate relationship symbols, but also often provide good luck


5. Work - 5. show where and how the player can be employed. They usually generate money symbols, but can cause various other good - or bad - effects. Work requires sacrifices.


6. Possession - to get possessions, it's usually necessary to have money. They give you satisfaction, that is, victory points!


7. Event cards - in contrast to all other cards, these are single-use. A player can play an event card at any moment to use its effect, then discard the card. Single-use events do not remain part of a player's CV


Cards with a cost: Some cards have a red slash on their effect. This means that the player has to pay the cost, as long as the card is active. The cost must be paid each turn, in the Add to CV phase.

If the player cannot pay the cost (due to not having the appropriate symbols on the dice or tokens), then the card is lost and goes to the box.

Dice tokens which were used earlier in the player's turn to buy cards cannot be reused for paying costs.

Cards with 2 colors: Some cards have titles with 2 different colors and 2 card type icons.

At the moment such a card is taken, the player decides which type of card it will be and places it in their corresponding stack.


Maya Lin-Takahashi

Maya Lin-Takahashi

Consumer Tech & Gadget Reviewer

Maya is a hardware enthusiast who tests and reviews smart home devices, smartphones, wearables, and audio gear. She focuses on practical consumer value and build quality.

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