Is Parallax Mapping Still Used?
It's Probably Used More Often Than You're Aware, Just with More Subtlety So It's More Difficult to Discern. Parallax Mapping Is Fairly Expensive to Render, at...
It's probably used more often than you're aware, just with more subtlety so it's more difficult to discern. Parallax mapping is fairly expensive to render, at least for the methods that work well, and shader complexity is probably the most common cause for rendering slowdowns in current tech. So it's often avoided.