'Keyboard' Was Not Declared in This Scope - Arduino Coding
I'm Writing a Simple Program for an Arduino That Will Take the Input of 2 Buttons and Output Simulated Keys for 2 Different Functions to Use in Clone Hero...
I'm writing a simple program for an Arduino that will take the input of 2 buttons and output simulated keys for 2 different functions to use in Clone Hero.
Arduino editor (both online and local versions) spit out
'Keyboard' was not declared in this scope
The offline editor asks if Keyboard.h is included... Which it obviously is.
Any ideas why?
// Keyboard - Version: Latest
#include <Keyboard.h>
//btnWhammy is the button to replace whammy bar function
//btnSP is the button to replace star power activation
//Set Clone Hero to register j for whammy and k for star power
//declaring constant integers for the pins on the Arduino
const int btnWhammy = 2;
const int btnSP = 13;
//Declaring integers for the state of the button press
int btnWhammyState = 0;
int btnSPState = 0;
void setup() {
//Initialisation of the pins as inputs
pinMode(btnWhammy, INPUT);
pinMode(btnSP, INPUT);
}
void loop() {
//Setting the button states to the read of the digital pin (LOW is off, HIGH is on)
btnWhammyState = digitalRead(btnWhammy);
btnSPState = digitalRead(btnSP);
//If the whammy button is pressed, send 'j' to the keyboard, wait 100ms then release all keys
if (btnWhammyState == HIGH) {
Keyboard.press('j');
delay(100);
Keyboard.releaseAll();
}
//If the Star Power button is pressed, send 'k' to the keyboard, wait 100ms then release all keys
if (btnSPState == HIGH) {
Keyboard.press('k');
delay(100);
Keyboard.releaseAll();
}
}
2 Answers
This is a classic mistake -- you are probably compiling for a non-Leonardo board, like a Uno. The Keyboard.h library is not included because it is not present for the board you are compiling with.
I took your code and compiled it for Leonardo -- no issues. For Uno, I get the same error as you...
keyboard key was not declared in this scope i found a very simple and working trick of this problem just go to your main file where you declare all other keys that you are facing not declare
#include <DigiKeyboard.h>
#define KEY_UP_ARROW 0x52
#define KEY_DOWN_ARROW 0x51
#define KEY_LEFT_ARROW 0x50
#define KEY_RIGHT_ARROW 0x4F
#define KEY_TAB 0x2B