King's Quest Series - Mobygames

A series of graphical fantasy adventure games featuring the escapades of King Graham and his royal family, rulers of the fairy-tale land of Daventry. It was originally designed by Roberta Williams and developed by Sierra On-Line, Inc. King's Quest is Sierra's longest-running and largest adventure game series. The first game (1984) is widely regarded as the progenitor of third-person perspective adventures; it combined text input with physical character navigation in a graphically represented world. Like other adventure game series made by the same company, King's Quest switched to icon-based, point-and-click interface in the fifth installment.

Despite its position as the company's flagship adventure series, King's Quest ended the principal phase of its existence with an action/adventure hybrid (1998). Afterwards, the series shared the fate of most adventure game franchises - it was effectively terminated, until interest in it was somewhat renewed, following the appearance of several fan-made remakes of its first installments. An episodic adventure game entitled The Silver Lining (2010) attempted to restore the series, continuing its overarching plot.

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Robert Thorne

Robert Thorne

Automotive & Future Transportation Editor

Robert Thorne covers electric vehicle innovations, autonomous driving systems, global mobility trends, and automotive engineering developments.

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