Nerdtree - Reveal File in Tree

Is there a shortcut which reveal the current file in the NerdTree directory panel.

Like TextMate 'Reveal file in Drawer' - Ctrl+Command+R

6 Answers

in :h NERDTree:

:NERDTreeFind                                                  :NERDTreeFind
    Find the current file in the tree. If no tree exists for the current tab,
    or the file is not under the current root, then initialize a new tree where
    the root is the directory of the current file.

I don't think it's bound to anything by default, so you have to do a keybind yourself.

nmap ,n :NERDTreeFind<CR>

is what appears in my .vimrc, along with

nmap ,m :NERDTreeToggle<CR>
4

Check this out, it automates the sync operation, whenever you change buffer, the nerdtree will automatically refreshed itself (I copied from here with tiny modifications)

" Check if NERDTree is open or active
function! IsNERDTreeOpen()        
  return exists("t:NERDTreeBufName") && (bufwinnr(t:NERDTreeBufName) != -1)
endfunction

" Call NERDTreeFind iff NERDTree is active, current window contains a modifiable
" file, and we're not in vimdiff
function! SyncTree()
  if &modifiable && IsNERDTreeOpen() && strlen(expand('%')) > 0 && !&diff
    NERDTreeFind
    wincmd p
  endif
endfunction

" Highlight currently open buffer in NERDTree
autocmd BufEnter * call SyncTree()
1

This should also probably be just a comment. With the current version toggling NerdTree and using SyncTree causes NERDTree to be invoked twice. This modification seems to fix that problem:

" Check if NERDTree is open or active
function! IsNERDTreeOpen()
  return exists("t:NERDTreeBufName") && (bufwinnr(t:NERDTreeBufName) != -1)
endfunction

" Call NERDTreeFind iff NERDTree is active, current window contains a modifiable
" file, and we're not in vimdiff
function! SyncTree()
  if &modifiable && IsNERDTreeOpen() && strlen(expand('%')) > 0 && !&diff
    NERDTreeFind
    wincmd p
  endif
endfunction

" Highlight currently open buffer in NERDTree
autocmd BufEnter * call SyncTree()

function! ToggleNerdTree()
  set eventignore=BufEnter
  NERDTreeToggle
  set eventignore=
endfunction
nmap <C-n> :call ToggleNerdTree()<CR>

Chen Rushan's answer + the comment worked perfectly well for me only except when the tree is activated. This settings will reveal the current file in tree when the tree is opened.

" Check if NERDTree is open or active
function! IsNERDTreeOpen()
  return exists("t:NERDTreeBufName") && (bufwinnr(t:NERDTreeBufName) != -1)
endfunction

function! CheckIfCurrentBufferIsFile()
  return strlen(expand('%')) > 0
endfunction

" Call NERDTreeFind iff NERDTree is active, current window contains a modifiable
" file, and we're not in vimdiff
function! SyncTree()
  if &modifiable && IsNERDTreeOpen() && CheckIfCurrentBufferIsFile() && !&diff
    NERDTreeFind
    wincmd p
  endif
endfunction

" Highlight currently open buffer in NERDTree
autocmd BufRead * call SyncTree()

function! ToggleTree()
  if CheckIfCurrentBufferIsFile()
    if IsNERDTreeOpen()
      NERDTreeClose
    else
      NERDTreeFind
    endif
  else
    NERDTree
  endif
endfunction

" open NERDTree with ctrl + n
nmap <C-n> :call ToggleTree()<CR>

To go along with Chen Rushan's post, the

autocmd BufEnter * call SyncTree()

won't let NERDTree close. I couldn't find a solution (other than below) that would highlight the current open buffer in NERDTree while allowing NERDTree to Toggle.

Below is what I scraped together to be able to toggle NERDTree and have files highlighted while using Ctrl + ] for my next buffer mapping.

Hopefully others can improve this.

"Buffers
set hidden

function! IsNERDTreeOpen()        
  return exists("t:NERDTreeBufName") && (bufwinnr(t:NERDTreeBufName) != -1)
endfunction

function! NextBuffer()
     bnext
  if IsNERDTreeOpen() 
       NERDTreeFind
       wincmd p
  endif
endfunction

nnoremap <c-]> <Esc>:call NextBuffer()<CR>

function! PrevBuffer()
     bprev
  if IsNERDTreeOpen() 
       NERDTreeFind
       wincmd p
  endif
endfunction

nnoremap <c-[> <Esc>:call PrevBuffer()<CR>

function! ToggleNT()
    NERDTreeToggle
endfunction

map <c-u> <Esc>:call ToggleNT()<cr>
function! NerdTreeToggleFind()
    if exists("g:NERDTree") && g:NERDTree.IsOpen()
        NERDTreeClose
    elseif filereadable(expand('%'))
        NERDTreeFind
    else
        NERDTree
    endif
endfunction

nnoremap <C-n> :call NerdTreeToggleFind()<CR>

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

David Miller

David Miller

Executive Financial & Market Analyst

David Miller brings 15 years of experience in global economics, personal finance strategy, and market dynamics. He specializes in turning complex economic trends into actionable insights for everyday readers.

Share this article
Twitter Facebook Pinterest