Roblox Cframe lookVector Isn't Moving Part?

I've recently been working a lot with CFrame mechanics while scripting and I've got kind of stuck on this.

Even after using .lookVector, or even Vector3, the Jetpack model position stays equal to the position of the Torso instead of 5 (* -5) behind the torso.

Here is the code I have so far:

local player = script.Parent
local jetpack = game.ReplicatedStorage.Jetpack
local jetpackClone = jetpack:Clone()
jetpackClone.PrimaryPart = jetpackClone.Core
jetpackClone.Parent = player
jetpackClone:moveTo(player.Torso.Position + player.Torso.CFrame.lookVector * -5)

local weld = Instance.new("Motor6D")
weld.Parent = jetpackClone.Core
weld.Part0 = jetpackClone.Core
weld.Part1 = player.Torso
2

2 Answers

The way to fix this is quite simple.

Like Ahmad said, moveTo is used for models that doesn't have a primary part. But it is not only that.

One thing that Ahmad forgot is that 'lookVector' is not a CFrame, it is a Vector3 instead.

In this fragment, you did

moveTo(player.Torso.Position + player.Torso.CFrame.lookVector * -5)

That would be fine, if you didn't use a numerical value with Vector3's. To fix this, instead, your code should be

local player = script.Parent
local jetpack = game.ReplicatedStorage.Jetpack;
local jetpackClone = jetpack:Clone();
jetpackClone.PrimaryPart = jetpackClone.Core;
jetpackClone.Parent = player; -- Is the 'Player' a Player, or a character??

local weld = Instance.new("Weld", player.Torso) -- We use 'Weld' here, instead of Motor6D
weld.Part1 = jetpackClone.Core;
weld.Part0 = player.Torso;
weld.C0 = CFrame.new(0, 0, -5); -- We use the C0 property of Weld's

That should do it for welding the jetpack to your torso. Though, I would check if the CFrame is correct in it, I am not sure if it is or not, but if the jetpack appears in front of your torso, then replace weld.C0 = CFrame.new(0, 0, -5) to weld.C0 = CFrame.new(0, 0, 5).

Hope my answer helps!

moveTo is used for models that doesn't have a primary part. Which can be inaccurate. Instead use :SetPrimaryPartCFrame() also u were adding Position+CFrame(it would cause an error did u check output?)

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service and acknowledge that you have read and understand our privacy policy and code of conduct.

David Miller

David Miller

Executive Financial & Market Analyst

David Miller brings 15 years of experience in global economics, personal finance strategy, and market dynamics. He specializes in turning complex economic trends into actionable insights for everyday readers.

Share this article
Twitter Facebook Pinterest