When Did They Stop Using Asbestos in Artex?
1980's

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Then, is there much asbestos in Artex?

The quantity of asbestos in artex is relatively low, typically stated as around 1-2%. However, its asbestos content can be as much as 4% with figures from the HSE of 1.8% asbestos for ready mixed products and around 3.8% asbestos for trade use.

Subsequently, question is, is white asbestos in Artex dangerous? Artex used a small quantity of White asbestos which is the least harmful form. Unlike other forms, there is some evidence that the body naturally removes small quantities of white asbestos fibres if they're breathed in. There is also a strong link between smoking and asbestos disease.

Similarly, when did they stop using asbestos?

Houses built between 1930 and 1950 may have asbestos as insulation. Asbestos may be present in textured paint and in patching compounds used on wall and ceiling joints. Their use was banned in 1977.

Is it safe to remove Artex?

Yes, you can remove Artex or other textured ceiling or wall coverings using the X-Tex product. X-Tex keeps the covering wet whilst it is being removed and ensures there are no harmful dust or asbestos dust fibres that can be inhaled.

Related Question Answers

How do I know if there is asbestos in my Artex?

How do I know if my Artex contains asbestos? Most textured coatings are painted white. However, if a small area is damaged, it may reveal the true colour of the coating beneath the paint. For example, an orangey-brown or grey colour will usually indicate that the coating is plaster (as opposed to a true Artex coating).

Is it safe to plaster over Artex containing asbestos?

If the textured coating/Artex is in good condition then it is safe to apply a sealant, cover the coating with new plasterboard or skim over it with a new layer of plaster. Avoid sanding, grinding or chipping off the asbestos-containing coating first as this can damage the asbestos and cause fibres to become airborne.
Alexander Ross

Alexander Ross

Gaming, Esports & Interactive Media Writer

Alexander Ross has covered the video game industry for a decade, writing deep dives on game design, esports tournaments, VR developments, and gaming culture.